An informational game design based on UFO-data from 2018. Players find out about different forms of UFOs spotted in the twelve different provinces of the Netherlands. They collect quartets from the provinces, exploring which forms of UFOs have been spotted most in the different provinces in the year 2018. The players therefore take on the role of UFO spotters in this game. The goal of the game is to spot as many UFOs as possible and thereby collect as many quartets as possible.

RESEARCH, CONCEPT & DESIGN Lindsey Bundel, Fleur van der Kaaden, Jonne Verheij

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